Introducing Madix
and the BIFBOTS

Combining the art of story, music, and media with technology to inspire young teen creativity.

In the NASA longitudinal study, 98% of 5-year-old children fell into the 'genius category of imagination'. This number dropped to 12% for 15-year-olds. We need to urgently reverse this decline in ways that prepare our young teens for the challenges of the 21st century - in which the capacity to imagine, innovate and solve problems will be their defining advantage.

This is our BIF North Star

Madix and the BIFBOTS Overview

The middle school years mark a pivotal phase when young teen brains begin rewiring for adulthood. This is a critical window to spark neural pathways that future-proof creativity (as opposed to encoding a binary mindset through ‘right or wrong’ exams). And so, recognising this moment, Madix & the BIFBOTS is thoughtfully designed to nurture, and strengthen creative mindsets and skills using entertainment.

By seamlessly blending creative arts with STEM learning, Madix & the BIFBOTS delivers an engaging problem-solving experience tailored for 10-13 year-olds. This innovative approach not only resonates with young teens’ natural interests but also fosters the curiosity and collaboration skills vital for success in a rapidly evolving world.

How Does Madix Work?

Madix & the BIFBOTS is creative literacy, but not as you know it. Think “edutainment”—where an entertaining story forms the foundation for both individual exploration and shared learning.

1. Start with Story
The journey begins with a Graphic Novel that poses a central question: How does a creative girl survive and thrive in a digital world?

Volume 1 introduces the future setting, the challenges Madix and her friends face, and a sentient robot that changes everything. Throughout the story, you’ll see BIF behaviours in action - from individual creativity to collaborative innovation - setting the stage for igniting young teens’ curiosity and drive to create.

2. The Ideas Workbook

Madix & the BIFBOTS doesn’t stop at the story - it comes to life through a companion Ideas Journal that encourages young teens to mirror the characters’ creative journey in their own lives.

  • From Inspiration to Action
    As the graphic novel sparks confidence that Madix and her friends can create and collaborate, teens realise they can do the same.

  • Chapter-by-Chapter Engagement
    Each chapter in the workbook aligns with a specific behavior from the story, challenging readers to apply that creative principle themselves. By solving each part of the workbook, they build toward a final idea answering what happens next?

  • Cliffhanger Ending
    Volume #1 intentionally ends on a cliffhanger - teens are invited to imagine and create their own version of what’s next. They can write, draw, design, perform - whatever brings their vision to life.

For a detailed look at how each chapter’s creative behaviours tie to individual and shared creativity, click below to explore the chapters in depth.

3. Sharing Outputs

We encourage young teens to showcase their ideas in our secure, closed community - a safe online space where they can express themselves, build on each other’s creativity, and even help shape future installments in the Madix & the BIFBOTS series.

Frequently Asked Questions

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Madix and the BIFBOTS Story 1

Madix and the BIFBOTS explores the story of how a creative girl survives and thrives in a digital world.

Ideas Journal as Workbook

The companion workbook to follow the story and apply for personal learning & doing.

Interested in Madix for your school?

Use the form below to drop us a line and we’ll revert ASAP to explore further with you:

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